Asteroid Blues

Infinity

Stalemates and Bullet Sponges

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Ariadna
The Rocketeer
VS Haqqislam
Lucas f

After the attack at the armory from Haq, USAriadna decided to retaliate and take back the Battery Fields. This force was comprised mainly of elite vanguard forces. Their plan was to sneak into the Field and take back the location without the Haq forces noticing till it was too late. (Ariadna deployed first) The plan almost worked, the Ariadna forces was able to set up near the Tech coffin and the supporting beacons before the haq forces noticed, but it was the auxiliary support that gave away their position. The traktor muls were too slow and unable to avoid the spotlights. The alarm was sounded and a haq force quickly mobilized.

(Ariadna first turn) Taking opportunity of surprise the ariadna forces went into action, releasing that they were out of position the marauder fireteam lead by rosie moved from the rock cover to the building that held the tech coffin. Rosie thinking that the Haq forces were still surprised by the aggressive deployment moved up the stairs looking over the deployment of the haq forces. She takes aim at some poor naffatun off in the distance, but when she gets ready to fire her rocket the naffatun shape changes into a ghulum with sniper rifle. Shocked by the change of opponent, she misses both of her shots, the sniper taking opportunity of her miss fires back hitting dead in the chest dropping her with his viral sniper rifle. The marauder with molotok seeing Rosie’s body fall down the stairs, rushes up to get revenge for the loss of his comrade. He retaliates at the sniper, releasing a volley turning the murderer to a pile of mush. After killing the ghulum, he turns his sights on the khawarij with spitfire. Still feeling the thirst of revenge, releases a volley knocking the khawarij unconscious. After the molotok marauder calls for the his fellow marauders to group up and setup a defensible position around the tech coffin (reforms fireteam). One of the boarding shotgun marauder switch places with the molotok marauder on the top of the stairs. He take a position with cover and plants a mine near him to cover the walkway. A Airborne ranger comes onto the board behind the nahab, but is stunned when a long distance flash pulse hits him. In his blinded state randomly walks to the naffatun hoping to sneak up on him.

(Haq Turn One) The nehab turns to and moves toward the back of the airborne ranger. She unloads a clip from her SMG, killing the ranger with her shock ammo. After that she made her way back to a safe position near the left beacon. After that the NCO ghulam stood up from being prone on the catwalk, he deployed smokes grenades, blinding the boarding shotgun marauder on stairway. Seeing his allie create an opening, the MSV khawarij moves around the corner of the factory taking aim of the boarding shotgun marauder on the stairs. Sensing something off the marauder fired through the smoke at where his gut told him to fire. His gut had the right feeling and his bullets hit the khawarij knocking him unconscious. Seeing his allie fall to the gunfire from the smoke, the mukhtar moved through the walkway, he didn’t see the minds below, but as they hit him the sharpnel bounces off his armor and he continues along his way. He drops off of the catwalk and moves into a position overlooking the tech coffin, with not much left to do gets into a suppressive position waiting. The final act of turn is the monstrucker walking to the doorway of the factory and tosses a dropbear next to the boarding shotgun marauder.

(Ariadna turn two) When the smoke clears, the marauder notices the second mine, he calls for reinforcements. Hearing the call a hard case in camo moves from under the building and climbs the stairway passing the marauder. The hard case looks back at the marauder and gives a thumbs up, then he tucks and rolls around the corner. The marauder hears the explosion of the mine, the hears over the comms ” mine cleared, moving forward to disrupt the enemy”. With the mine now gone, the revealed hard case moves further down the catwalk. he rounds the corner seeing the ghulum with grenade launcher, the ghulum doctor prone on the catwalk, and the khawarij with rocket launcher. The hard case takes aim at the doctor, seeing that his splatter with knick the grenade launcher. He pulls the trigger, letting the bullets fly knowing that this would be his last moment. His bullets drop both the doctor and the NCO ghulum, but he is consumed in a hail of bullets and rockets. Next the foxtrot moved from his position behind a barricade. Moving to a position behind the rocky hill. He takes moment to plant a mine and then takes aim at the mukhtar. His bullets it their mark, killing the mukhtar. With most of firefights happening on the catwalk, Van Zant sneaks in behind the flash pulse bot. Quietly walking up behind it and killing it. Next he moves round the crate to see the other naffatun. He quickly puts her down with his heavy pistol. Running short on orders he makes his way to see the nehab down the field. He is able to wound her, but she fights through the pain and duck around cover.

(Haq Turn Two) With their naffatun lieutenant dead, everything was utter chaos. The nehab moves taking pot shots from van zant. Her armor manages to block the bullets as she rushes to hack into the beacon. The last khawarij on the factory roof, moves over and shoots as van zant. He manages to wound him, but van zant goes dogged. With lack of orders and no one to lead them the haq forces prepare to defend the last Ariadna push.

( Ariadna Turn Three) The foxtrot on the right, dresses back up in his brush camo and makes his way to the beacon. The khawarij attempts to discover him, but the foxtrots reveals and shoots back downing the rocket launcher. After downing the rocket launcher, the foxtrot takes control of the beacon and remains there to hold down the beacon. The other foxtrot moves around the trees putting a mine down getting ready to attack the nehab. Once the mine is placed, the foxtrot rounds the corner firing a burst at the nehab. Through luck and skill the nehab manages to dodge both the mine and the bullets as she dodge rolls into CC with the foxtrot. The foxtrot attempts to dodge out of CC, but is cut down by the nehab. Seeing the left flank collapsing, a boarding shotgun marauder moves to combat the nehab. After placing another mine, he takes aim at the nehab. Though the nehab fails to dodge any of the attacks, she is the luckiest person alive and pass all four armor saves. Her armor reflects the shrapnel and bullets and she dodges around the corner. Ariadna forces running out of momentum decides to defend the tech coffin. One marauder moves to take control as the other form a parameter around her.

(Haq Turn Three) With a command structure set up, the haq forces make their push to take back the tech coffin. The khawarij on the factory moves around the corner and takes aim at the marauder on the tech coffin. Though he is riddled by bullets from the other marauders he manages to headshot the marauder. As no one holds control of the tech coffin, the nehab moves back to take control of the beacon she had previously captured. The final actions of the haq forces is the naffatun on the catwalk tries to kill the foxtrot holding the beacon, though he ultimately fails in wounding the foxtrot. The ariadna forces make their roll for liaison officer and succeed, the game now sits at 3-2 with ariadna winning. The haq forces roll their liaison officer roll needing a 17 and fails. Luck was on their side that day, as they had one command token left. Spending that command token and rerolling that roll, they succeed the roll and the game ties 3-3

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