Asteroid Blues

Infinity

Mines, camo, and a little luck

View Linked Report - CLICK HERE 300 POINTS
Haqqislam
Lucas f
VS Ariadna
The Rocketeer

After the lose at the armory the team was devastated and demoralized. Intel spoke of the rangers now moving to send the information to O12. They had to be stopped before the humiliating news came out. Ramah volunteered for the mission wishing to make right there failure. The ranger force was first to the battlefield. Marauders lead by rosie held the left flank,joined by a grunt spec-ops and a bush(camo marker), mines most likely deployed around the left antenna. The right flank had no rangers with only a strange looking Bush(another camo marker). The khawarijs fire team went on a catwalk over looking most of the battlefield, the team went prone as to not be seen by the large team by the left antenna a muktar joined them on the cat walk. The other 3 khawarijs hid on a roof top of a old factory and a monstrucker was on the assembly floor. On the far right the nahab hid behind a crate close to the antenna with a Ghulam spec-ops and naffatun lieutenant by the tree. A fanos watching the right flank. The spec-ops disguised himself as a naffatun and watched the center building viral sniper rifle ready.

The rangers moved first. Rosie moved and activated the antenna before moving along the back of the building with the team knowing that one if the naffatuns was the lieutenant she whent up the stairs of the center building. To her surprise the naffatun watching her was an imposter and she missed her shot. The spec-ops made short work of her. The marauders regrouped and killed the spec-ops. They put down a mine and moved to a better position to engage the khawarijs with a spitfire. The khawarijs fell to the marauder. From the right flank an airborne ranger walked onto the the field. The fanos remote was able to blind him. The airborne ranger still moves to stand behind the lieutenant. Ramah responded with the Ghulam nco firing smokescreen in front of the marauder. Allowing the khawarijs with mk12 to move up and take shots at the marauder. The marauder flirted back through the smoke with a shotgun killing the khawarijs. One khawarijs remained. The monstrucker used the distraction of the smoke to throw a drop bear up on the cat walk and moved back to cover. The nahab moved back with the cover of the smoke to hide her from the marauders and gunned down the airborne ranger. Moving back to her previous position and watching the antenna. The khawarijs with the heavy rocket lancer stood up and moved to see the grunt spec-ops by the left antenna and killed him safe out of range of the many mines. The rest of the fire team crawled to better positions and the nco was watching the corner where the marauders were hiding. The muktar stood up and dodged a mine before jumping down to ground level. He went into suppresive fire watching the building hiding the marauders.
The rangers moved next. A strange Bush moved up the stairs and towards the drop bear. It suddenly dodged revealing to be a hard case. The drop bear didn’t kill him. The nco missed both of his grenades. The hard case moved forward and fired a shotgun at the doctor. Killing the doctor and the nco. The khawarijs was able to kill the hard case but with a 3 man fire team now. Next can zant walked in on the corner killing the remote and moving to kill the lieutenant. Moving again he got a shot off on the nahab wounding her. The Bush in the left flank moved to be out of sight of the muktar and revealed to be a foxtrot killing the muktar. Re camouflaging he moved and killed the khawarijs with the rocket launcher. And stood behind the antenna touching it.

The situation was starting to look bad with no lieutenant the nahab moved (I used a command token on turn one to take 2 orders from my opponent and used another now to convert the naffatun in the fireteams order to regular.) The nahab got to the button and turned to look to see that the last khawarijs had killed van zant with his rifle. As she got to the antenna van zant shot but missed
She pushed the button and stayed nextto the antenna. The monstrucker throw another drop bear up by the marauders.
The rangers knowing that ramah was close to breaking. A Bush revealed to be another foxtrot and put a landmine down looking at the nahab. The foxtrot rounded the corner and fired on the nahab. She dodged into close combat and the mine and foxtrot missed her as she moved in. The fox trot put down a landmine and the nahab killed him. Now with no obstruction a marauder with a shotgun fired on the nahab and the mine went off . The nahab failed her dodge. But luck was with me she passed all 4 of the armor saves and moved behind cover. The marauders moved into the room with the tec coffin. The monstrucker throw the last drop bear and forgot to activate it and died to a marauder. The rangers now held the tec coffin and an antenna.

Things were looking bad I had 4 orders and was losing. The nahab moved back to the antenna. The khawarijs knowing it was do or die now moved up to the corner and fired right at the marauder touching the tec coffin. It all cam down to this If the marauder is killed then I can tie the game. The dice are rolled. I get a crit and a hit. Killing the marauder. The khawarijs died from 3 other aro’s. I used the last two orders to move the fo and and naffatun up and the naffatun tried to burn the fox trot on the left antenna. Failing. We rolled for the fo’s liaison thing and we both score.

In the end it was a tie. Although a win would have been preferable. Stoping the rangers from winning is satisfying enough for me.

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