Asteroid Blues

Infinity

Vodka, No Baijiu.

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Nomads
Wididid
VS Yu Jing
Freeman

Prelude:
With the intent of expanding Nomad influence over Harry’s Bar, a full fireteam of Tunguska Hollowmen supported by their Sputniks and meatier comrades set out. The resulting push drew the attention of an expectant detachment of the Invincible Army. While they had taken up an anticipatory position, the Nomads took the initiative and stormed into the area.

The Hollowmen took up positions on the left flank in preparation of storming the enemy line. They are equipped with a wide array of armament including a multi-rifle, spitfire, missile launcher, boarding shotgun, and assault hacking device in addition to their standard equipment. They are deployed with a Zondbot in case the initial push results in losses.
The right flank is set up defensively with a hidden Heckler with a Jammer along with a locally important HVT. In addition, a Clockmaker and the Interventor designated as a operation lieutenant took up positions behind a structure on the far edge.
In the center, a Lunokhod and a Tsyklon sputnik are placed with the intent of supporting the offense and defense as needed.

Enemy forces are seen to be fielding two fireteams, one consisting of ZuYong Invincibles on the right flank and one consisting of a Yan Huo on the left flank. They are supported by a Rui Shi armed with a spitfire and a Mech-Engineer hidden within a building. Two camouflaged unts are also detected with one identified as the enemy lieutenant and the other located on the nearby right flank.

The goal is simple, reduce enemy presence by eliminating key leadership assets.

Turn 1: Tunguska; 10 Orders
In preparation for the advance of the Zu Yong invincibles, the Lunokhod pushes forward and sets up the Crazy Koalas in strategic locations that help to deny direct access to the fleshy leadership. Following this the Hollowmen move up the field, jumping from building to building in order to line up a missile strike on the Yan Huo fireteam. A first strike is launched at the an exposed ZuYong followed by a second strike at the Rui Shi.
Confirming the effectiveness of missile strikes, the Rui Shi is reduced to scrap while the ZuYong is forced back into cover. Exploiting this retreat, the Hollowmen move forward, eliminating an enemy civilian asset and place pressure on the remaining Yan Huo fireteam. Ultimately, no further damage is dealt to the fireteam and the Hollowmen are left in close proximity to the Yan Huo, preventing it from using the full force of its twin missile launchers.

A Rui Shi about to become dust.
Hollowmen positioned after their advance.

Turn 1: Invincible Army; 9 Orders
A firefight breaks out on the right flank as the ZuYong invincibles move up to engage the Sputniks. With a significant amount of luck, a critical strike is dealt on one of the ZuYong Invincibles before the sputniks are rendered inoperable. Having provided an obstacle to the ZuYong advance, the battle shifts to the left flank.
A cyberwar is waged between the HaiDao, DaoYing Lieutenant, and the Hollowman hacker, ultimately resulting in a destruction of all interfaces within the Hollowman. The link is broken and the Hollowman shift to an individualistic approach. As planned, the Yan Huo attempts to use the missile launchers against the Hollowmen and fails to deliver a hit. Two Hollowmen respond in kind by fragging the Yan Huo with shots from a boarding shotgun and missile launcher, breaking the enemy link.
In a shocking move, the DaoYing moves forward to strike a Hollowman, resulting in its destruction. While effective, the enemy lieutenant remains exposed and nearby three still operational Hollowmen.

Aftermath of the ZuYong Advance
Results of the left flank firefight.

Turn 2: Tunguska; 6 Orders
After re-establishing fireteam direction, the Hollowmen move about the area and eliminate the ZuYong remaining on the left flank. Disregarding the HaiDao as a threat, the hollowmen swiftly dispatch the enemy lieutenant, breaking the enemy chain of command.
Opportunity presents itself as the Hollowmen notice the ZuYong fireteam located on the right flank and move to engage. Two missiles are fired at the Pangguling centered within the fireteam and destroy all but one ZuYong invincible. With no easy way to proceed, the Hollowmen regroup into a more defensible position.

Death of the First Lieutenant.
Exposed Flank of the ZuYong Fireteam

Turn 2: Invincible Army; 4 Orders
The enemy command restructures by promoting the enemy ZuYong to the role of Lieutenant. A desperate move to attack the Interventor Lieutenant results in failure as the ZhenCha is revealed and riddled with holes from the Clockmaker and Heckler. With bravery, the ZuYong pushes forward and eliminates the Nomad HVT before falling to the rhythmic laughs and shots from the Heckler.

ZhenCha Assault on the Interventor Lieutenant
ZuYong Vengeance on a High Value Target

Turn 3: Tunguska: 6 Orders
With little else to do but continue preventing losses, the Hollowmen turn to face the HaiDao while the Clockmaker moves his Zondbot to fix the Lunokhod in order to increase battlefield presence before time is up.

Repair of the Lunokhod

Turn 3: Invincible Army: 2 Orders
In an unanticipated move, the HaiDao hacker turns the corner to face the Hollowmen. In what can only be described as righteous zeal caused by the loss of his allies, the HaiDao eliminates two Hollowmen. Ultimately ineffective in the grand scheme of the mission, the loss of material assets is never desirable.

Last Push of the HaiDao

Final Result:
Tunguska ultimately establishes a Nomad presence at Harry's Bar, pushing Yu Jing out of the region.
Tunguska succeeded in eliminating a total of two lieutenants while the Invincible Army failed to eliminate any.
Both Tunguska and the Invincible Army succeed in eliminating the enemy HVT with their data tracker.
Tunguska had more army points at the end of the game.
Final score: Tunguska Victory 10-3

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