Asteroid Blues

Infinity

Operation Sofi's Ladder. Part 3.

300 POINTS
O-12
Styx
VS Yu Jing
Borlois

Game at 22/9/19

** Operation Sofi’s Ladder, Code: Dogfight. Day 6.**

After 3 days without actions, all the entire operation has been stopped by the orders from Commander InMac, to rearm and trace a new modus operandi inside this populated scenario, plenty of gangsters, mercenaries, “non listed people” and some enemies and old bad friendlist of traitors and scum, all hidden here in the strips. The SSO and O-12 uniforms, inside the strips isn’t welcome for their affers and operations, maybe time ago probably are the balance of power to take away this Monsters and stucks any agressions actions over any detachment of 0-12 or Aleph. But now, this epicenter scenario are inside on a warzone control, the agressive operations from YJ Army to take over any control inside the Main Strips in this days, have put in high menaces and agressive actions from the mercs company and the JSA platform, isn’t an open war declared… But here in this Asteroid, the major rule be are: the strong beats the weak, this law is like the old wild west, gangsters, corporations, nations and demons points their Leadership in any street inside the Main Strip.
From the main forces of the Commander InMac HQ, shows the single objective finded again during this 3 days, they found the vault of one of four high comissar Leadership, as the most irrelevant second hand from Borlois IA chain of command officers. Her codemane, called by the Kanren’s operatives: 4th Blood.
A few hours before the starting the new mission, inside the underground pass, two assault groups have the position under the street building, the main building of this district, ready to go inside coming from the evacuation exits to the undergrounds.
The main force of the mission, leadded by Major Styx and her officers in the field, like Hyppolita’s team and the operatives from O-12 counterterrorism, deployed on the streets and all of them, cyber-disguised to don’t make suspicious acts before arriving into their action points. All of them have the mission to seek and destroy the codename: 4th Blood, not taking any risk to evade the firefigths, don’t take prissoners or detention, any soldier from Borlois IA command, today must be killed in action if they shoots or defend their position.
Styx’s main group arrives into the deployement perimeter, and disguised as trade meat workers inside a meat cargo Factory, unloading a two trucks the hidden equipment, and the combat bots: dakini’s, kyttas and betatroopers. All the three teams are be ready to starts the operation again this afternoon.

“”- All units, take your initial positions, our spydrone are fliying over the armored detachment deployed arround the secured building, they are a few armoured infantry and be are a high menaces for our main force deployed in the streets, we need to keep our iniciative to be quick and ends this mission before they calls the heavy clash detttachment as reinforce group. We have the suspect pointed, hidden outside the main Doors of the building, our objective have deployed in camouflage system and we wants to wait when he be are reveal. So, maybe he are a bait, i don’t think he or she be are the real person, the other objective is a women, the team leader of the heavy armoured group, the scans reveals her as an another officer in lead, so kill her quickly as posible if we got the chance. Our spydrone can’t fly much time to see and wait, the skyzone are dangerous for the drone, we need to start in 10min, before the next air patrol detects the spydrone. Styx over. “”

Proxys used:
Penthasilea – Alpha LT strategos2
Hyppolita
Dakini HMG
Jeane D’Arc – Betatrooper Spitfire
Valkyre – Varangian guard1
Myrm officer – Varangian guard2
Shakti – Épsilon MULTI sniper
Aleph REMs x2 – Kytta x2
Daysus – Lynx Operative Specialist (plasma carabine)

Zhanshi Medic + wormy – Lambda Medic + yudbot
Apsaras – Kappa Hacker
Shukra + x2 scindrons – Gangbuster KHD
CSU – Wild Bill Rifle
Wardriver + wormy – Monstrucker SMG + yudbot
Danavas – Warcore
Andromeda (solo miniature) – HVT designated.

Iniciative: O-12
Deploy advantage: Invincible Army. 1 token less expended to revoke 1 order group1 0-12 pool.

– No casiffieds.
– Datatrackers: O-12; Hyppolita. IA; Tai Sheng (as Crane agent proxy)
Advice before the starts:
My friend Borlois, after my 1st start order, he forggot to deploy his HVT… So i claim him to put and deploy as penalty in the middle table, bcs his fault. So i am very disgusted of this play, starting without a objective point offboard from his fault and 1 order less, after my 1st order expended on my TO marker for nothing. After his misstake, he deploys his HVT near from my Gangbuster, but he redeems to me and bring the HVT on the TO marker way run.

Turn 1 O-12: 9/11 orders group1, 4/4+2 group2. Lynx isn’t reveal in TO marker onboard.

After see Borlois IA deploy and the distribution of the map scenario on my favour, i use 2/3 impetuous orders to move+move 1 varangian and Hyppolita, as the closest from my HVT range and Hyppolita runs between the HVT and full cover, then… I show my TO marker inside my deploy zone, near of the Betatrooper, keep moving 2 times in prone, to get out from the main street and the chiaji ARO. Then… Borlois fault to don’t deploy his HVT situation…
The Gangbuster starts to move out with a complete order as a cautious move to in full cover and prone+active madtraps on his last order. (And yeah… He and Hyppolita can be are my initial combo to kill HVT’s… So, im starting frustated by my friend faults, once again…)
After thinking about what can i do with the TO marker… Frustating my initial plan to use him, run away in to the Edge of the map and get inside the IA deploy, to hunt the zhanshi mech and the camo marker (daoying) with the plasma templates and bonus dmg in this mission… I managed to use this TO marker to kill for free that irritant HVT. Back to group2 over Kappa Hacker, as assited fire on dakini.
On the 1st group using 2 orders for the TO marker, 1 on coordinated move+attack: dakini+Betatrooper+TO marker, move/hide+shoot into the chiaji with dakini+Betatrooper, then the TO marker, just move to cross the line of fire from chiaji. Betatrooper fails, dakini fails, chiaji fails discover… But the TO be are safe. The other order are for TO marker as move+move innresponse for delayed HVT ARO, and get more closer in to the building corner, not facing into the ruishi and Tai Sheng (DT in ARO 1st turn?!). Other order to the marker and destroys the HVT in close range of plasma shoots.
With 2 points leadding the advantage, but destroyed my initial plan… Im being focused to try killing IA Datatracker and ruishi with all orders left… Lynx Operative isn’t have good afternoon today, 2 attemps against Tai Sheng, she wins the firefigths with high numbers, beats the Lynx f2f rolls, surviving on the first order but taking down on the 2scnd attemp (great start yeah…), so for my rest of my 1 turn, goes the attemps to kill the chiaji, after thinking to run with dakini to take down Tai Sheng i desire this and… Chiaji beats the dakini in a flash blind turn… So, i being be angry inside my mind, Betatrooper in his last order attemp, goes fall back and prone away behind his initial position, shooting on the chiaji… But, again… Chiaji wins the roll.
Rest of orders in group2, goes for the Monstrucker, sitting down mines near the Alpha… Failing 1 attemp and dropping 1 single mine. Then, the Warcore runs into Hyppolita holding position.

2 points scored… Than 3 if i starts rigths with Hyppolita hunts the IA HVT or 4 if the Lynx got the LT hunt… 0 kills in my 1st turn against 10 full order list and a single order on 2scnd group to adding Wild Bill extra.

Turn 1 Invincible Army: 9/10+2lt 1st group, 1/1 2scdn group. Liu Xing isn’t onboard.

He starts with happines, with 10+2 order pool. So his luck turns into a badass karma and i am happy with this.
He reveals the daoying and uses the control jump. The first order from Liu Xing, points inside O-12 deployzone, in front of Alpha, after discussing what happends if he drops the jumptroop with my ARO turn:
-Alpha: Engage
– x1 kytta: flash pulse
– Kappa Hacker: hacking
– mine: explodes
– Monstrucker: shots AP bullet
– Varangian1: smoke Dodge over the Alpha
– Wild Bill: change facing.

All AROs are declared, in time before his previous intent move… And he change the position to get only the engage and hacking ARO. So, after that… Dice rolls and he fails the jump, in a disperssion dice he gets out from the board and deployed into IA deployzone(hahaha… Badass karma). He show the Liu Xing profile and… Takes the Spitfire profile, (mate… All of this discussions to ends this bring a Spitfire drop in the face on a CC LT?!?! Just only to do the explosion dmg. Don’t do this anymore, guys, really). Well… All of his orders in 8 attemps, he starts expending into Liu Xing runs, getting out from his deploy zone. He comes to kill and take some points, and now with a correct use from the Spitfire profile… He clean all madtraps and kills my HVT, Hyppolita dosen’t have time to put the eclipse drop between the Liu Xing and HVT, bcs all shoots goes to the HVT and don’t have any chances, a Warcore hits for free the flash pulse but dosen’t been afected. With the last runs, the Liu Xing, takes down the Warcore, a single Kytta and the Kappa Hacker after her attemps to stop with hacking AROs inside the Kytta and her CZ. The last orders from Liu Xing, securing his spot, puts into full cover and supress fire, aiming infront of the eclipse screen.

For Borlois IA, gets the draw points, but the karma exist inside the dice rolls. He had the same oportunity like me, but… With all things deployed, LOL… (Yeah, im beeing satisfy by this issues).

Turn2 O-12. 9/11 orders group1, 3/4+1 group2.

After thinking about to do my 2scnd turn, the menace from Liu Xing, and the IA deployement, Hyppolita’s dosen’t have any chances to engage… But she can move a bit more closer to inside the IA goal. So, the impetuos orders, goes for the Varangians first, one of the closest from Hyppolita, runs and Drop smoke just un the middle line of fire between Liu Xing and Hyppolita, then the second, to block the dakini+Betatrooper runs, dodging smoke against the chiaji, and wins the Dodge. Then, Hyppolita runs into the nearest chiaji (premesured before impetuous Varangian flank) and drops an eclipse screen, covering the fire line from Haidao and ruishi flank.
From group2, Monstrucker starts with her irregular order, move+move into liixing flank, 1st order move+Drop bears on the building corner. Then, Next order to her moving and firing AP rounds over the uncovered liu Xing, the firefigth starts with the mine explosion, a single crit hit on 11s and and a second high roll 8s from the Monstrucker, the Liu Xing goes to die on the ground, the last order over the Monstrucker, to climb the stairs and repair the Kytta (securing one extra order for my last turn). I decided to manage the orders from this group to recover: Kytta or hacker in this turn, but the menace from Liu Xing and trying to equals the losing points army are the best bet in this turn for the Monstrucker.
So, for group 1, starting with Hyppolita on a entire order as a cautious move, to evade crossing the little fire line menace from Haidao and ruishi spots here, without the eclipse drop, gaining that’s 4inches in safe move. Then, she engage a firefigth near the spoted chiaji delivering the burst bullets and destroys the single bot, now, the main road are clean, but not for Hyppolita. I see the menace of shock ammo, nearest into Hyppolita, and watching from the Épsilon spot, i saw the IA Will Bill. He are alone in a single group, but IA Next turn have a free slot from Liu Xing and Borlois have 3 token left to manage the moving this menace on the Main group and starts with 9 orders again. So, Épsilon stands up with the order and shoots over Will Bill and destroys him. Without this menace, i consider to run a coordinated moves: Épsilon+Varangian1+Betatrooper+dakini, to take the control over the main street and secure my steps for last turn. The rest orders left, goes to the Betatrooper, onto moving and climbing the nearest builing in front of the main tallest building of the district (tallest buildin inside the IA deployement), once the last orders into the Betatrooper, i decided to try killing or wounding Tai Sheng, but the low dice rolls and armor saving and lossing the firefigth too, the Betatrooper retreats out of line of fire from the team core in active turn, drops in prone and waits the oportunity or distraction ARO turn, Betatrooper isn’t stands alone, the dakini and a single Kytta can ARO disrruption the attemps over the Betatrooper if he are attacked.

Turn2 Invincible Army. 8/10+2.

He decides inmediatly to take down the Betatrooper and the ARO team, but the menace of Hyppolita, screws his mind and take him very nervous. So, his turn aren’t unpredicible… Joining with the 2 LT orders with Tai’s NCO, se moves the coreteam in a defensive flank on the ground and she climbs over the top on the most tall builing in the board… Starts with some faults, the coherency of the team has been compromised by the CZ cilinder out range from the tallest builing by Tai Sheng… In this moment i can’t say nothing else to my friend, to raping another fault if he don’t care away seems this issue… The karma are inside the dices, so, im stands up and put my hands on the table, be quiet, watching and smiling how he does this appologies (He is a veteran player, and ever plays as a sectorial army XD). So… Tai Sheng, runs into the Edge of the top builing, and deliver some burst shoots, spliting 3 and 1 on Betatrooper and Dakini with her “buffed” Mk12 yeah. Betatrooper shoots on 16s the Spitfire, Tai’s isn’t cover, Dakini on 14s… Betatrooper hits on a low dice, dakini fails, for free hit on Kytta but Tai saves the flash, Tai Sheng fails all shoots… More attemps on her, Tai shoots again wins over te beta and fails on dakini, Betatrooper shoots and lose and be wounded, dakini shoots and causing the first wound on Tai’s chest, Kytta fails the pulse.
Less orders to do all kills, she back in prone to get cover bonus and shoots over the Betatrooper, hits with a crit and take him down, the Betatrooper fails the Dodge by the crit, dakini wins but dosen’t enought to kill Tai, surviving on this firefigths (on Borlois mind, I just laugthing how he does the burned turn, during my roll dices). Last 2 orders left, he wants to kill the dakini, Varangian and Kytta, moving back into full cover, proned and taking away from the Edge al clear menace of the Épsilon during my last turn. He kills my dakini in pieces, with this last 2 orders, without the recover from the Monstrucker servirtor help.

Borlois IA turn, ends Leading by far the army points. But not the entire Game. Burning this orders in a single troop (of course if i say to him, Tai orders are out from the team, probably or… More sure, she are alrready dead against the Betatrooper without the hack bonuses out of the coherency xd) but hey… Keep calm and play again. His fault pay to me the 3rd turn… Te daoying are on board and not un camo state, he looks in his final recount this heavy issue, and criying out watching into Hyppolita last turn. Yeah, time to leave run the Monster…

Last turn O-12. 8/11 orders group1, 3/4+1 group2

– No point of return, officer. Leave me alone to end this, retreat on the streets and prepare for the clash.
– At your orders, miss Hyppolita. ¡Mens, get out of here and prepare your shield barriers to the buildings!
– Hyppolita at the vanguard, Major… I go t kill all of them on my way, i got the signal of the objective, that marker is the real one. Do the order over te assault group to get inside the building, and hunt the second officer on the top floor. The 4th blood is mine on the street, say my order once again. Hyppolita over.
– Done, -1min to starts the fireworks inside the building. My order to you: Code: MONSTER.

Starts the impetuos moves only with Hyppolita, without line of fire from Haidao and ruishi, she runs directly in a perfect forward line, covered by a propaganda pannel in the ruishi’s way and a black car hidding her silouette from Haidao and 1/2 zuyong way, so she runs and do the ecplise drop facing against a single combi zuyong member (the second) in a line a fire seems her move, the eclipse lands on the Haidao feet, causing a double ARo for the team, dodging with Haidao+zuyong or shoot back with the single zuyong, and let inside the eclipse the Haidao, so… The zuyong fails the shoots, Hyppolita gets a critical smoke drop and the hunt be ready. Next order, she stoped between the car and the pannel, ruishi’s can’t ser heer for now, but if she advance can activate the ruishi ARO, but… That’s its time for the Monster, Hyppolita runs inside the eclipse cloud and shoots a fierce burst into Ruishi and destreys. Then, she enters inside the clouds… Haidao can’t react anything bcs the eclipse. Next order, Hyppolita engages inside the smoke against the Haidao, she uses the MA4 and Haidao shoots the pistol, this first attemp, with the 6sense active the pistol lands a single 19s critical hit, and Hyppolita an a 17s critical too, but in the Next order, Haidao dies 4 times against the Hyppolita skills in CC. After expending all orders in Hyppolita, i saw the count number, and i got 1 last order to finish this. Hyppolita jumps out from the eclipse, charging up her breaker rifle and aims in to the uncovered daoying LT.
– ¡I catch you, scum!
A rain of bullets and a flammer cloud from all directions, all zuyongs and shangji shoots over the monster Hyppolita, she roars the anger and fury during this minuts of waiting her Glory hunt order. The flame blast hits on her body and Burns the DDO, the first zuyong covered by the b haidao’s Blood pulls the trigger of his combi, the last zuyong, surprised by the trace of fire and Blood way from Hyppolita, shoots on her top chest. But the poor surprised rat like her codename; 4th Blood, the commissar stands paralized seems the horror burning cloud with a blooded smile, the legs dosen’t act to Dodge and the trigger has been pulled by the blooded Monster of Hyppolita.
Lands all burst with cleared line over the daoying, hits with a critical and 2 more hits. Dayoing dies inmediatly, when from the Hyppolita’s view gets disconected and losing her signal on the Squad cams inside the control HQ mission.

** Behind the main screen, sitting on a office chair, the Commander InMac, draws an approval smile into the void Hyppolita’s cam, then, the chief officer from the Yuândun stands up from her Guess chairs inside the room, a couple of Danavas team, follows the chief into the exit door. The Kanren captain, Lîzuah stands up when the door opens by her chief, a quiet conversation ends the show.

– Two more left, commander. Well done.
– That’s our job. And we do It.
– I see It, but now… Take a break and wait for us. I appreciate your gifts, bringing to me this heads.
– No at this moment.
– ¿Why?…

The oldder commander, stands up from his chair, and take the phone and walks near the chief.
– This isn’t enought, call your airplane and burn the top of the building. Like your old times… Commander Li Ming Mei.
– … I consider that as a fault, but… Today we have a draw, so, i can’t espect this is a rude answer to close this operation here. Do not pursuit anymore our affers here in the Main Strips, Borlois have the orders to retreat tomorrow. I let my best officer in your hands, once again. Captain Lîzuah… Go with your new section to operate, i call you again when the O-12 ends here.
– At your orders, my Commander.
– Mei… Call the bombers, now… Thanks.

A single phone calls, shouting by the laugthing Mei’s voice, walking away from the room and leaving the fall of the phone on the ground, she calls the orders in cantonese words, and dissapears behind the door closing from the room. **

Last turn Invincible Army. Not counting the last orders.

Borlois IA, promotes a new LT on to Tai Sheng, as the last safe survivor and not more LT hunts for O-12 (yeah, end Game guys). So, first wasted order, into zhanshi mech and goes to repair the ruishi… he fails 3 times the test run, wasting all token points left but, he repairs at his last token attemp. He can’t hunt the Alpha, his Ruishi can’t get assited fire, can’t run inside the 0-12 deployement bcs, his base are huge to entry in this closes scenario. So, e starts anyway, to try to kill anymore Army points (and he lead on this objective). But he can do something, ruishi runs quick and try to remove 1 Kytta and does, but in the 3 last orders, the first comes inside the CZ from Monstrucker Yudbot, and he wins the changefacing, with an entire order as move+move, ignoring that yudbot… The little servitor rolls a 3 in a free Engage ARO, and stucks the ruishi’s run. (The Hero of the end story… 😉 )

So, resume points at the end:
O-12: killing HVT, killing more LT. = 6pts
Invincible Army: killing HVT, equals the LT survivors and killing Army points: = 5pts.

“” – All units, retreat from the buildings and streets, the assault group has evacuated now. The misson has ended. The main building are cleaned and burned, let the last survivors on the top, to see their end of fireworks for his friendly pilots. Time to go back underground, point of extraction at T-20, disguises online. Styx over.””

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