Asteroid Blues

Infinity

You´ve been flashy-thinged

300 POINTS
Ariadna
Riggith
VS Yu Jing
Forest33

8.11.2019

Game: TAK vs Invincible Army

Theatre: PAKNEGEIN NBIS: Traffic Control

Mission: Highly Classified

Army-List TAK:
Battlegroup1: Veteran Kazak Lt. AP-HMG, Frontovik T2-Rifle Medic, LineKazak MissileLauncher, 3xLineKazak Forward Observer, LineKazak Rifle, Tankhunter PAC, Scout ML E-Mauler, Strelok FO,
Battlegroup2: Spetsnaz Parachutist Boarding Shotgun, Vassily CoC T2Sniper, 2x Irmandinho chainRifle

Army-List IA:
4xZhanshi PAramedic+HMG, Haidao MSV2 Multisniper, Daoying Lt.lvl2 HAcker, Tai Sheng Coc Breaker-CR, Zuyong CR TacAw, Zuyong HMG TacAw, Zencha FO Submachine, Baggage-REM, 2xFlash Pulse-REMs

Table:
Buildings were arranged anlong the roadsystem printed on the mat… the long Firelines were broken by some obstacles.. no superhigh buildings, no Snpiper´s Paradise
In the middle was the bar were the barfight between Angus and Fat Yuan Yuan took place … (check out the beautiful interior)

I lost the Lieutenant-Roll … my oponent chooses side, so i will go first.

According to the special-rules of this scenario I got Angus as an addional specialist and my adversary received the Badass Fat Yuan Yuan.
My opponent canceled two Orders of my Battlegroup1 by spending a Command Token.

We had following Cassfieds:
Green Telemetry, Green In Extremis Recovery, Red HVT Espionage, Red Mapping

My secret classified was Extreme Prejustice

Knowing that I never can defend thr whole deployment zone I decided to put all the strength into the right and leaving the left flank to the Tankhunter and the Strelok.
On the right side the Core-Link was formed with an open ML-Kazak and hidden in cover the VetKazak, Frontovik and two other LineKazaks… Both Irmandinhos ready to crush through the right side…
I hoped when i´m threw all my strength on one side i can pull his forces from the left side, were the spetsnaz should enter the table and get him from behind.. Ahmm.. to anticipate it right away …
it didn´t work that way… The scout with a deployed E-Mauler defended the back of the Linkteam, beacause I ecpecteted one of theese exploding-AD-Guys..
IA deployed the Zhanshi-Link on the building in the center with the Haidao-Sniper on the Rooftop in ARO … The HMG was set in ARO as well. Zuyong-Haris waited behind the building on the right … The Left was covered by the two Flash Pulse-REM..
Two Camo-Marker infiltrated the center and the right.

TAK 1st Turn
Impecious Phase…
One Irmandinho stormed in total cover forward… second Irmandinho´s Impecious-Run was cancelled to avoid getting shot by the MSV2-sniper.
Bevore the core-Link moved it was regrouped … the Missilelauncher should stay, defending the deployment zone, another Forward Observer joined the team…
Now, two for the Killing three for the job, the the core-Link moved up on the right flank to get in a Position were the HMG had Line of sight to the Sniper on the Rooftop.
A couple of orders of firing the Haido had one Wound and hide in cover because of failing his Guts-Roll. Move and shoot to next the target and the Zhanshi HMG was down.
The Irmandiho ahead in Front could now move furher and tryed to discover the closer Camo Marker and failed for one time. One more order from the Battlegroup2 needed and a Zencha war revealed.
The Killing was assumed by the AP HMG. Now short on orders the Linkteam moved into its final Defending-Position.

IA 1st Turn
As the Sniper was prone he crawled in a new Position and tried to discover the Tankhunter Camo. The Tankhunter answered with a shell from his PAC. I don´t remember exact all details but the Tankhunter did not won any face to face roll but… he passed all of his Armourrolls.. This guy is iron 🙂
Now, a few orders later the Zuyong Haris Team got closer by avoiding any AROs (thanks to the NCO and Taktical Awareness which made this Run happen). As the Haris got its Position in the middle Thai Sheng opened fire to the Missile Launcher-Line Kazak… Thai Sheng won the Duel and the Line Kazak was forced by failing the Gutsroll to hide in cover.
Thai Sheng moved a bit around the corner and fired at the Tankhunter. This time luck was not on his side and the Tankhunter died straight away.
Now as all aRO-Pieces were gone the Zhanshi Medic tried to heal the wound of the Haidao. Unfortunately the sniper was killed by that attempt.
Fat Yuan Yuan entered the table on the left and moved straight to angus. Both fired but nothing happend.

TAK 2nd Turn
Impecious Phase…
Both Irmandinhos moved. One tried a smokedodge but failed and was killed by a Zuyong. The second trew a granate he got form his Booty-Roll but was killed by the Zuyong as well.
I spend a Command Token and moved the Spetsnaz to Battlegoup1 and let him enter the table on the left. Unforunately that side was completely covered by two Flash Pulse REM and was stunned right away. SO there was no more use for the Spetsnaz in this turn :(.
Change of Plans .. This Haris-Team has to be removed … Moving on the Scout in Camo-state.. Going prone… next order place an EMauler next to Tai Sheng who is now Linkleader..
Next order .. Kazak ML spied behind his corner and wait for the ARO of Tai Sheng.. She opened fire and activated the Emauler. The Kazak died but Thai Sheng failed her BTS-ROll and got isolated.. Haris-Link is now broken.
The Frontovik activated and open fire with his Assault Pistol to the Zuyong CR. The fight took two orders and the Zuyong was gone. Now the Veteran Kazak moved to get line of sight to the HMG Zuyong. The Zuyong fell unconcious.
Angus moved a bit and fired to the fat Yuan yuan and they killed each other. At some time the Strelok FO declared Forward Observer to fulfill one classified. with the last order the Frontovik revived one of the irmandinhos from unconcious to normal state.

IA 2nd TURN
The FlashPulse-REms stunned again the poor Spetsnaz, so the Daoying in Camo-State could move on in a position were he could spend a short order to hack the HVT and fulfill a cassified.
My opponent had a little bit of bad luck with his WiP-Rolls for the hacking so the orders where spent very quickly.Tai Sheng shot the Strelok FO but because of beeing isolated she coudn´t do much more.

TAK 3rd Turn
Impecious Phase…
The Irmandinho moved straight and ended up in the back of Tai Sheng, opend fired with the chainrifle. Causing one wound. Moving on to the unconcious zuyong performing a coup de grâce. Fulfilling my secret classified.
Moving and shoot at Thai Sheng. Armour-Roll failed again and Thai sheng felt unconcious. The scout moves to the body of Thai Sheng and performed a Wip-Roll for the next Classified (In Extremis Recovery).
Now there is only one classified possible – Mappin in the enemy deployment zone. With the Veteran Kazak as Leader the Core Link stormed to the enemy deployment zone. At one point one of the Zhanshis was killed with a blast of four HMG-hits.
As the Linkteam had to cross the covered angle of the flashpulse REMs, the Vet-Kazak an two of the three forward observer where stunned. But there was no time for a dodge. the only building which was complete in the enemy deploment zone was so far away and ther was a lot of move-move-work to do.
Finally the last not-stunned-LineKazak FO passed his WiP Roll … the Spetsnaz was moved to a Corner were he could secure my own HVT without beeing stunned by the way ;)..

IA 3rd TURN
Daoying moved on the Body of the unconcious Strelok to Perform a WiP-Roll but Vassily, now in line of sight, shot at him with his heavy pistol. Daoying was shooting back. Vassily misses and was hit. But his armour repulsed the bullets. Passing the Gutroll let him hold his ground.
Three orders later, Vassily missed every single shot and died in the end. Daoying passed his WiP-Roll for Rescue and the Game ended here…

Game Score at the End of the Game:

TAK had three Main Objektives for three Points, One Secondary for two Points and more Objectives than the Opponent, four Points
Invincible Army had two of the Main Objektives for two Points

So the final Result

TAK : IA
9 : 2

Thanks to my opponent for this exiting game and showing up with this beautiful Army and this amazing Bar.

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Ariadna
Riggith
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