Asteroid Blues

Infinity

JSA Incursion in Cosmika

300 POINTS
Nomads
PhantomAI2
VS NA-2
DMRod

***WARNING JSA INCURSION DETECTED ALL MEN REPORT TO BATTLE STATION***

Lieutenants roll off and the home-field advantage pays off with Interventor Lieutenant T-Rex winning the roll off and deciding to go first.

A core Hollowmen force deploy with a Haris of 2 Grenzers and an Interventor Killer Hacker. Grenzer Liaison officer Dmitry is part of the team. Lieutenant Rex deploys aggressively forward and out in the open to attempt a capture of on of the comms.

Hollow Men Core deployed to take the nearest Comm station on our side

Tunguska Turn 1

Hollowmen forces makes their first move and Agent H4cKer Pro (Assault Hacker) moves to capture the first Comm.

Agent 360NoScope (Missile Launcher) performs a super jump in the air and engages the core linked MSV2 Kempetai in a duel of wits however forgetting about a camo token stationed in the nearby building revealed to be a Ryuken 9 Heavy Rocket Launcher fires at the Stempler Zond Bob and hits the nearby Hollowmen Assualt Hacker who goes unconscious due to fire damage while Bob is just a pile of molten steel (dead). Agent 360 splits both shots and succesfully blasts both the Ryuken 9, Kempetai and the linked Keisotsu next to him who all die in a blaze of glory.

The Grenzer Dmitry and his Haris team move up to secure the next comm station however forgetting the linked Keisotsu watching them, the Interventor Killer Hacker Jane fires 4 shots against their 2 shots both with combi-rifles however no injuries were sustained on either side.

Seeing a chance for some glory Spitfire Hollowmen xxxSephirothxxx moves around to engage the Keisotsu however due to what must clearly be hax the Keisotsu manages to score a wound on him.

Not one to take such an insult he fires again and succesfully bursts the poor soul down.

Now free from potential death Jane connects the second comm station succesfully.

The Spitfire moves up again and back into cover to engage the Tanko who fires 2 Blitzen shots. A few shots land but with 6ARM no wounds go through.

Agent 360 moves up then to engage the Tanko lacking blitzens. 2 Missile launcher shots are fired as both the Tanko and Musashi attempt to dodge. 1 shot lands however only 1 wound is dealt to both the Tanko and linked Musashi who goes into NWI who both escape into hiding.

Lieutenant T-Rex moves up to activate the next Comm however forgets the linked Tanko staring at him and is blasted in the face proving again why the Dinosaurs went Extinct.

Puppet Master follows suit and is similarly exploded after first surviving the first shot then running out of luck the second order.

JSA Turn 1

Lacking in orders but not out of the fight yet Yojimbo charges forward into a hail of gun fire from 5 units. His attempt to throw a smoke fails and he is gunned down hard.

Moving his uninjured Tanko up to engage the missile launcher with 2 Blitzen shots ultimately Agent 360s luck holds up and the Tanko is the one to explode instead.

With this terrible turn of events he reveals his Oniwaban spending 1 order to move into cover despite an epic fail discover by the Grenzer Sensor Dmitry. With low orders the Oniwaban has no choice but to engage the Missile Launcher in CC. Getting blasted by 5 units the Oniwaban dies but is successful in slicing Agent 360 into pieces.

Revealing another TO camo unit he moves towards the middle console and reveals a Ninja Killer Hacker who successfully captures the central comm but is subsequently blasted by my linked Grenzer Horatio into unconsciousness.

Running out of orders he moves his Ryuken 9 SMG up and blasts my poor Salyut Zond to pieces.

Yojimbo biting off more then he can chew as per usual
An Unwelcome guest joins the party

Tunguska Turn 2
In Loss of Lieutenant, due to the meteor the wiped out the dinosaurs, I spend 3 command tokens to turn my Haris all regular. Liaison officer Dmitry now free to engage moves up and assassinates the Designated Target.

With 2 more regular orders available Hollowmen Boarding Shotgun Specialist Jacob moves in and finishes off the Ninja on the ground for the Extreme Prejudice classified. He then moves in to engage the Ryuken 9 and successfully takes him out of the picture. He then parks his butt at the barrier waiting to engage any nearby enemies.

Engineer Tina moves her little bot to repair the unconscious Hollowmen Hacker and with 1 last order the Spitfire moves up to attempt Net-Undermine and fails.

JSA Turn 2

In retreat the commander spends 4 command tokens to have 4 regular orders. The Tanko goes hell for leather with his impetuous order but 2 shots to 1 against the Hollowmen shotgun and he still takes it in the face and goes unconcious. He moves Yojimbo to attempt to flash pulse the Hollowmen shotgun but takes one in the face too and dies. The WarCor pops out and attempts the same with no effect. He moves one of his Keisotsu to engage and knock unconscious Hollowmen Spitfire but goes down in the process. He finishes by spending his last 2 orders attempting to kill Liaison Officer Dmitry with his Keisotsu LT but ends up dying to sustained gunfire from both linked Grenzers.

Dmitry then successfully rolls his WIP+3 for that extra 1 OP

End of game Tunguska with 2 vs 1 comms. 3 vs 1 specialist kills (T-Rex :( why). 1 vs 0 Classifieds completed. Designated Target killed by Liaison Officer.

CC is easy when the target can't fight back
Fish in a Barrel
The Aftermath

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