Having heard of vital supplies being hoarded in the Main Strip, Sun Tze ordered his troops to secure the vital objectives being held in NA2 territory. The only problem being those anarchists of the Durrati Taskforce had the same idea.
Sun Tze once again was left no choice but to deploy his troops and make a lightning strike to secure the supplies. Luckily reinforcements had finally arrived. The new crew included a Hac Tao, a Tiger Soldier, and a Kanren from the Counter-Insurgency section of the Imperial Service.
As the battle begins, Sun Tze gets vital intelligence that the one of the Leaders of the Durrati, Captain Anarchy, was leading the anarchists.
The mission just got much tougher.
My Round 1 ends there. The Hac Tao was slowed down by the sniper refusing to die. Unfortunately I was one order short of going into suppressive fire, which would have been ideal.
I overextended a bit there, as I had to remove the doctor and at least 1 helper bot, but I feel like it was a decent trade there. 4 orders for the Hac Tao.
Still, wish I had one more order there.
Once again I'm wishing for another order to put some guys into suppressive fire. But on the whole a strong 2nd turn.
With Jeff's last turn he has 2 orders as he is in retreat. I totally misplayed my last turn. Thinking that he would still get his 2 Lt orders, I spent time getting 2 boxes, instead of just securing one.
My second huge mistake was I didn't get either the Mech-Engineer or the Ninja into total cover, and gave Tarik and opportunity.
With his first order he super jumped to see the Mech-Engineer and successfully hits and kill him, one box down. Unfortunately for me, Sun Tze totally flubbed his flash pulse roll.
With the last order of the game, Tarik super jumps again to take a long shot at the Ninja. The Ninja dodges, rolling a 2. Tarik at -9 needs 4 or less, and he ends up rolling two fours. and I drop the second supply crate.
It's a pretty big kick to the gut to come away with a draw in this game, as I had many opportunities to snag 1 of my 2 classifieds, but miscounting orders was my downfall.
All that said, what an epic end to a game.
I hope you enjoyed the batrep!
Cool game. A lot of action.
Wow, great game!
I love your table, I want my next project to be snow, may I know more about yours?
Gorgeous decor and combatants!
A draw is still most certainly better than a loss. Also an excellent report with pretty nice terrain, so I would sort of consider it a win 🙂
Great table and models!
That flash pulse pic is Awesome
It is not easy to take this many pictures during such a tense game. Well played, well pictured! We will do better on the next standoff.
Great batrep. Hac Tao MVP!!
A great batrep for what sounds like a tense game. Great terrain too!
Sounds like a great game!
I’m a bad friend. Sorry!
The terrain is my favorite, thanks Jefe. A local did all the custom foam work.
Such a great and friendly game!
Que gran escenografía, muy impresionante ✨