Asteroid Blues

Infinity

Aleph v. Nomdas in The Gallery Maze: The Chimneys

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ALEPH
Methuselah
VS Nomads
PillageIdiot

Aleph v Nomads on The Grid
Neither my opponent or I made lists specific to this mission, but we wanted to get an Asteroid Blues mission in.
After picking whichever lists we already had, Nomads won the lieutenant roll and opted to take first turn. I choose the table side and deployment order. Choosing the table side with less cover, but easier access to the Antennas.

Aleph and Nomad deployment as best as I can remember

Nomads Turn 1

Heckler moves up, surprise shoots Deleth Rebot, and then kills the Lamedh Rebot (flashpulse bot)
Heckler moves into total cover and drops a fast panda. The Interventor then attempts to Brain Blast the Danacas Hacker through the repeater, but it backfires and the Interventor gets Maestro-ed
Daktari moves over to doctor the Interventor
The Interventor tries to Brain Blast again and this time wins; the Danacas Hacker is removed.

Aleph Turn 1

The Proxy Mk 5 moves up to Forward Observe the two antennas, splitting fire to avoid the saturation zone debuff. Unfortunately, I roll double 20s and have to take two ARM saves from the Hostile Environment. Luckily, I make a save, and am able to try again.
The Myrmidon moves around, using Stealth to avoid the Jammer, then Chain Rifles the Heckler and the Repeater. The Myrmidon moves into cover at the end of the turn.

I spend the rest of the turn forward observing antennas until I have 5, then I moved some units around, and finally put my forward units into supressive fire.

Nomads Turn 2

Heckler moves up and kills the Proxy Mk 5.
Kriza Borac moves up and crushes my Warcor
I forgot to take a picture of this play, so I am using the overview. The Heckler moved up, dropped a Fast Panda in range of Achilles, and tried to Jammer my Shukra. Luckily for me, the Jammer attempts failed and my opponent was out of orders.

Aleph Turn 2

Moved my Sophotect to destroy the repeater. Then Achilles moved up to Close Combat the Heckler and destroy the antennas. I realized I couldn't accomplish much more and ran Achilles back into my deployment zone, preparing for the final turn.
Reveal my Proxy Mk2 Sniper and surprise shoot the Kriza Borac, and a Puppet Bot (again splitting the shots to avoid the Hostile Environment debuff to burst). I spend another order to shoot the last visible Puppet Bot and an antenna (the antenna shot missed). I left the post human out for AROs

Nomads Turn 3

Liberto surprise shoots the Proxy Mk 2, causing a wound. The Proxy guts back and the Liberto moves up next to the antenna.
With nothing left to ARO, a Jaguar runs out to CC two antennas (Tying the game in destroyed antennas)

My opponent attempted to AD a Meteor Zond in my back line, but failed the roll (lucky for me!). The Zond then was forced to come in off the board in his deployment zone.

My opponent then used his Meteor Zond and Puppet Bots to Forward Observe every antenna on the board except one (Taking the lead in designated antennas).

Aleph Turn 3

Thorakities trades his life to Forward Observes two antennas (Taking back the lead in designated antennas). Achilles moves up to destroy another antenna (Taking the lead in destroyed antennas). Achilles makes a lucky run, taking three consecutive move-move orders and avoiding any hits, to destroy the enemy HVT (Gaining two more OPs for destroying the Designated Target with My Data Tracker).

Final Thoughts

First, I had some luck going my way: My opponent did well to setup Jammer and Repeaters to stop my main threats. I was lucky they didn't Isolate or Immobilize more. I was also lucky the Meteor Zond didn't AD into my back line. Having a repeater next to Achilles and my Remots could have changed the game result.

Second: My list had better access to Anti Material ammo with a multi sniper and Achilles. I will have to spend some time making a dedicated list for this mission.

Lastly, I think I did well to not overreach with Achilles, pulling him back at the end of a run. I also think Achilles is good for this mission. The Explosive CC weapon and Multiterrain make him a good choice for destroying antennas and going on runs.

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ALEPH
Methuselah
Wins

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