Asteroid Blues

Infinity

The Art of Quadrant Control

300 POINTS
NA-2
masterg8er
VS Yu Jing
Verona Kid

Our contract had been issued. Funds had cleared. It was time for Hannibal’s stars to shine.

I stepped out of my comfort zone a bit this week and left the Kriza on the sidelines. My hope was to leverage two fireteams. The A-team core and a haris of two KTS with Wild Bill. I knew my opponent liked to run some camo in his vanilla Yu Jing. So, I also brought a Brawler sniper with MSV2.

We began with the lieutenant roll. Sun Tze his hard to beat in the lieutenant roll, but I got lucky. Quadrant Control is a mission I don’t mind going second in. So, I picked deployment and my opponent chose to go first.

In my opponent’s first turn, he wasted no time moving up the board. I had started with the Brawler in a nice sniper’s nest and Wild Bill and a KTS watching the middle firing lane. Unfortunately for all three, a Hac Tao with HMG decided to march right up the middle. The KTS and Wild Bill both lost rolls against it, but managed to pass armor saves and ducked down behind cover. The Brawler, unfortunately, got wiped out. The Hac Tao positioned itself right in the middle of the board and went into suppression while owning his side’s quadrant on the right. Then, Sun Tze himself came up the board and took control of the quadrant on my side to the right. He finished by trying to position a Yan Huo with neurocinetics to shut down the left flank.

I started my turn only down one order because most everything had hidden during his first turn. I immediately began by pushing the A-Team up the left flank to avoid those two nasty individuals, but was going to have to clear out the Yan Huo. Positioning the Bolt with Spitfire well away from the rest of the team in case of unfortunate templates, I began the engagement. Using two orders to take him down, I began clearing out as many of the cheap orders I could before running out of orders. Then, I got a little greedy and used my lieutenant Securitate to discover and shoot a Guilang on the right flank. Lucky for me, it worked out.

With turn 1 done, we counted up the quadrant points. We had an equal number of quadrants, but my opponent had his data tracker dominating a quadrant, while mine had been pinned in deployment for the turn. So, turn 1 ended with a 2-1 Yu Jing lead.

My opponent started his second turn with just six orders. My first turn had been pretty effective at killing some soft targets. My opponent really wanted to dismantle my still in my deployment. So, Sun Tze proceeded to advance and pushed up on my KTS with Spitfire. I actually one the first roll but failed to do a wound. Sun Tze took five orders and a wound to get into position and dislodge the KTS. He used his final order to try to get Wild Bill, but Wild Bill dodged the attack. Overall, a pretty rough turn for my opponent.

I started my second turn getting the A-Team around the back of the Hac Tao and killing it off. With Wild Bill only having to deal with Sun Tze, he stood up with confidence… and took a shot to the face. Luckily, the A-Team was now in a good position to finish the job (also in Sun Tze’s back)! Unfortunately for me, my Bolt suffered a wound from the dangerous terrain in killing Sun Tze. I finished up getting my classified, and passed turn.

In conclusion of turn 2, I had my data tracker dominating a zone, I was dominating more zones, and had my classified. On top that, my opponent was in loss of lieutenant and retreat. So, we immediately calculated points for the end of turn 3 as well. I scored 4 points turn 2 and 3 points turn 3. This gave me an 8-2 win.

It was a wild game (no pun intended… Wild Bill was not so wild). The Hac Tao really owned position and would have been a disaster for me if the Yan Huo had been able to hold the left flank. In the end, out-flanking the Hac Tao completely opened the game up for me to win.

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NA-2
masterg8er
Wins

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