Asteroid Blues

Infinity

Operation Red Night

300 POINTS
Nomads
joesmokem
VS NA-2
Kail Yaun

Prelude

After the massive SNAFU known as Operation Blue Hippo ( https://asteroidblues.warconsole.com/battles/joesmokem-vs-ganndi-1569684744 ), everyone was on alert status 2m. It was expected that the PanO forces would sieze the moment to put a major dent in the Nomad operations. Word came down from intel that merc forces aligned with Ikari corp had gotten the job. Since Strike Force Bordeaux had been wiped out, Task Force Magenta got the call to meet the mercs in the field.

Deployment

The left flank og the Ikari Force consisted of a Druze Haris team, a very biased Warcor, a TOKUSETSU EISEI Doctor, a Libertos Freedom Fighter, a Rui Shi and a Mk12 Karakuri. The troops on the consisted of a link with 3 Keisotsu, a Tanko and a Brawler sniper. A very suspicious Brawler was hidden behind some walls and was having a very load conversation with their local command office. and on the extreme right the morat renegade was getting ready to charge the nomads with the dr. Yao Zao behind it.

Task Force Magenta choose a balanced deployment. The left side consisted of a Libertos Freedom Fighter, a Dak, the Securitate LT. the Intruder sniper, a Bandit Hacker and a Morlock with superjump. On the left flank was the Zero FO, the Morlock (+1 armour), the HMG securitate, the Feuerbach Tsyklon, the Clockmaker, the HMG Intruder and the FO Spektr.

Turn 1, getting the ball rolling

The Ikari kicked off and out of the gate the KRAKOT RENEGADE ran up into the building in front of it. At the same time a Yuan Yuan dropped for the skies to course some havoc. But due to bad information flow, it missed the drop site and came running in from the rear. The Karakuri excuted the nomad affiliated civilian with cold, hard remote precision. A protest was launched, but to no avail. The druze team moved up to to tag one the one of the console and was engaged by the Intruder sniper. The sniper come up worse and was left bleeding on the roof. The Yuan Yuan dropped some smoke and allowed the Keisotsu team to shuffle around and tag another console and the Karakuri took a 3rd one.

The nomads responded by moving the left Morlock into the building with the Krakot. With the aid of smoke (and luck!) the Morlock got the krakot down. The HMG Intruder defeated the warcor (good riddance) and the Druze HMG. The Libertos moved up to secure the center console while the Bandit moved up the flank. The HMG Securitate engaged the Tanko, and was still standing after the smoke cleared. The Tanko retreated a bit with only the it's pride harmed. The hero morlock completed the days good work by pushing forward and killing the Yuan Yuan with arm 4 and the Keisotsu hacker. The hacker was the link leader.

Turn 2: It's not looking bad

Both the hiding Brawler and the Karakuri saw the danger of a flanking morlock. the combined effort of those units saw the morlock go out in a blaze of fire! The Ikari Libertos moved up, went utter bat shit crazy and started spraying everything in the attempt at killing the bandit hacker. But the hacker danced the dance og survival and survived harrowing experience. The supporting HMG Intruder put the Libertos down. The Druxe hacker went forward and tagged a 4th console and the other druze started to suppress the surrounding area. Finally the tanko moved into the most central building to get better position.

The Nomad Libertos moved up to the central building, kicked in the door and started to shoot the place up with the SMG. The end result was a wounded Tanko and a still breathing Libertos. the HMG inrtuder picked on the Rui Shi and disabled it. WIth no on field engineer, it was out for the count. the Spektr made it's precense felt at killed the brawler sniper and the Brawler LT. The Zero FO moved up and tried to kill the Designated Target but failed. The bandit hacker succeeded in tagging a console making it a 4-3 battle on that front.

Turn 3: It's in the bag, chaps.

Having lost on field leadership, the Ikari force reeled. The Karakuri put on the grim mask of death and duelled the Spektr and the Zero. Although it was nicked, it did knock out the Zero FO (Liaison officer). The Tanko and the Libertos went at in the centermost room and as was expected the Tanko came out of the top dog. But the air had gone out of the Ikari Balloon.

The Spektr dispatched the remaning with an erie and cold demeanor, while the Dak guided her Zond Bot up to revive the downed Zero, which in turn downed the Ikari snitch, that hid in the corner (designated target). The bandit hacker recamoed and rushed forward to claim the console fra the grasp of Druze. While succesful, she paid the ultimate price.

Post game analysis

My opponents dice dried up at the start of his second turn. Not that he had amazing dice in the first turn, but they took a turn for the worse during turns 2 and 3. Mine stayed consistent.

That bandit hacker had no business being alive when his libertos went chain colt crazy. And had the bandit died the game would have gone very different. Not to say I couldn't have pulled it off, but it would have been very difficult. The Spektr would have had heavier workload and would not have been able to help curb the Keisotsus and the brawler LT. We talked about it afterwards, and he would probably have been better of using the SMG, because I was dodging the hacker.

All in all a very good and fair played game. And cudos to Jens for sticking with it after the LT went down. We had a little food afterwards and then I drove home.

Pizza is good for what ails you :-)

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