Asteroid Blues

Infinity

Smuggling n' killing

View Linked Report - CLICK HERE 300 POINTS
PanOceania
Gherlo
VS Tohaa
Alexander Wallach

So this year I could only play once for the glory of PanO in this campaign. As all the other campaigns sorry for the bad quality of the pics (still after 4 years a lot of my miniatures are stiil unpainted). You will see that some pics are the same of my opponent, but my cellphone decided to die during the fights. As you will notice I forgot home my Tink and had to use a CA TAG...
We played Looting and Sabotaging at 300 points. I won the wip roll and decided to go first and my opponent naturally decided to deploy 2nd.

A few hours before

"Who care about the O-12 or about this damn rock" said commander Gherlo to Aldino his assistant while walking down a hallway; "We are just using the order the High command gave us to make some business and some well paid business: the *********** (REDACTED FROM THE REGISTRATION) paid us well and as a bonus even gave us some of their TAG, yes they were broken but now they are working just fine; Speaking of which call the pilots! lets try our new toys, if we will encounter some hostiles in the tunnels we will try them out" said Gherlo with an evil grin on his face. "Oh and mr Aldino tell the armory to prepare my heavy combat armor I will coordinate the troops from the field, I know it can be dangerous, but I don't want that our employers get mad becouse something goes wrong. I want everyone and everything ready in 1 hour!" ordered while entering his private room. "And for the love of Neoterra cancel all the registration of our conversation, I don't want the Hexahedron or the high command put their noses in our little business"

PanO turn 1

The Seraph was in danger thanks to the Kaeltar and the 2 Snipers triad (with symbiomates) so I decided to activate the Tikb to deafeat them one at the time: at the beginning we rolled the same, but after another order and a duble crit the first sniper was unconscious, so I decided to try something risky but that would be very effective if it would succeed: I activate my Sergeant with ML and his Auxbot and with a pair of orders I moved where the Tikb was doing a FtF against the other Sniper and taking under the template the other unconscious Rael and a Chaska G:servant: the latter naturally changed facing (thanks to his hyper-dinamic) but my Military order line troop won the firefight and even with the Symbio armor boost he was unconscious.
After all of this I tryed to shoot down with my Seraph the Rasail, but lost the Ftf and even took 2 wounds, so I made him super jump on the platform where my Monstrucker was and dealed 1 wound to the Rasail making him go in total cover.
Seeing the opportunity I used again my Tikb and with a pair of orders was on top of the tall building on the left: my target was my opponent Medic/engeneer but had to deal with the K1 combi sukeul: I shot once to the sukeul wounding her and making her go in Total cover and made the Kumotail unconscious (was too scared that she would heal both the snipers)
With my last orders, and thanks to the Joans "free" coordinated I moved some pieces especially my TechBee near a panoplia where she took out a Breaker combi and even saved the hit from the mine.

Tohaa Turn 1

My opponent was kinda troumatize from all the damage I did to him in the first turn (I think especially the killing of her doc). First of all the Krakot rushed forward dodging and arm saving all the hits. Then a Gao Tarsos came in from my left flank exactly in front of my RL guy: I shot him with his assault pistol (prolly should just try to hit him with the RL), but he saved his arm roll and with another order my sergeant was unconscious. He than activated all his infiltrated one at time: both the Klipsos and the Igao succeeded to taking out something from the panoplies but died doing it. With his last order he moved the Krakot forward but this time my Tikb took him down; he tried with his last order to regenerate the morat (he rolled that with the meta-chemistry) but my Tag sniper kept him down.

PanO turn 2

I activeted my engeneer to repair one wound from the Seraph (don't ask me why I didn't heal both) and than the latter and rushed forward. After a few orders he took another wound from the K1 sukeul. I actived the Tikb again and thanks again to climbing plus was able to make the sukeul, the Tarsos and the rasail uncomscious. The TAG after a lot of orders (he rolled so good arm saves) took down the AC2 and killed the kaeltar superjumping. I didn't know if he was in retreat but I was sure i was in LoL.

Tohaa turn 2

With his army in retreat he tried to accomplish his secondary, using his command token too, but both of my TAG aro turned him down

Results: PanO 8 - Tohaa 1 (he got more panoplies than me)

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PanOceania
Gherlo
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