Asteroid Blues

Infinity

Quarrel at the quarry

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Yu Jing
East of Irem
VS Haqqislam
Ductape

Quarry is under attack yet again, this time from ductape. Learning from previous misadventures yu jing bring a guijia to tank the hull breach saves, a zero G engineer who cant die when rolling to repair and some more baggage bots to hold ground. Lead by the crane rank imperial agent we have a small but well rounded force.

The guijia is too fat to fit into the pdf file size Limit so here's a code.

EwBgjAPgzCIQ7gUwJYCcAmACAjgVwIbqr4B2ALpgMYD25q1ANpg8gM5kTAAcApGAKxge/ACzAeAQjAg+UKDxEB2IRKgBOPgDZxS7pPVadivVPFgo/HtxGWJmoWqU8LMSWA1gxCtbyl9gIgog4n5gAUEhmpZhIpoK2vIAAsr+inFKIoFS8ubpajLZsnkyiYlAA===

Our haqqislam opponent has a lot of light infantry, the full set of mutts, a TR bot watching his middle including the guijia. Board is low and the guijia with need to exploit its height to pick off some orders.
Yu Jing draws identity check, haqq draws in extremis recovery.

Yu jing takes first turn!

Lunah clears the TR remote, then Guijia leads the Yu Jing advance removing mutkar red fury, sekban spitefire data-tracker and saladin (facing backwards to proted dz). Finishing in right side haqq zone on suppression fire (armour 8 holds great against several hull breech saves)
Saladin is slain by the guijia
Guijia goes into suppression and hopes the armour will hold against the void. Mutts incoming! they drop smoke for each other, 2 are lost to supression fire (against this arm8 is great for hazardous enviornments) the last mutt is in close enough to jam....

In loss of Lt, Ductape throws a lot of smoke, brings a camo marker up into his left side zone but cannot contest the his right where the guijia is parked. Pitchers are thrown to prevent the guijia moving. One lands covering my TAG and TO camo marker...

Hacking battle between Leila cyber mask Vs skullbuster. Then a redrum off sees Leila lose to the ninja killer.
Yu Jing turn 2 begins with the Liberto suffering void & rifle damage attempting to kill the barid with his smg.
Crane takes a long walk, crossing diagonally across the table: checks up on the identiy of the haqq hvt.
After the identity check the crane Lt reveals a hunzakut on the left side with his sensor.
Ductapes mutt moves and isolates the guijia. (Who studiously did nothing last turn and dodged to avoid any Emarat declaration.
Yu Jing idles turn 3, only the impetuous monks move. Quadrants: Crane holds haqq left, haidao yj left, pangullings yj right and guijia haqq right.
Major lunah is taken out by the hunzakut after a string of neutralised rolls
Haqq remove the monks with combi rifle fire and manage to draw haqq left against the crane rank.

It's full points for Yu Jing, did a good job holding all the zones despite going first. Haqq struggled to get into the game from turn 1 Loss of Lt. Attack vectors from the guijia were surprising and very effective.
Big green turtle is the saviour of jiyuan, doing most of the hard work. Holding haqq right quadrant against all comers for the full 3 rounds with only a bit if help from the ninja. Getting 10 orders despite the strategic command token expended in deployment is really good.

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7 People Recommended East of Irem for commendation

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Yu Jing
East of Irem
Wins

5 Comments

  • Archon says:

    Wow haqqs prominence are on YJ turf – I bet it was only a holo – you did good in neutralising this affront!

  • Shiwen says:

    Great batrep, lovely-looking table, and a glorious victory for Yu Jing!

  • Cdr. Philip von Kruse says:

    A victory, nice terrain and good details. Yup, this is pretty great. Also, nice touch with them Buddha’s there. Caught me off guard, but they actually look rather nice.

  • Ductape says:

    Obvious gray it was a lucky shot with three saladin’s on the table (two haza) he picked the right one

  • ObviousGray says:

    Every battles make our foes tremble, although today noble Haqqislamites were our enemy – Shocked to see turn 1 Saladin loss. Yikes.